With users ranging from yacht manufacturers, real estate consultants, furniture makers, art galleries, architecture and design studios, to technical part manufacturers, Teledomica is a platform that caters to all professionals who deal with physical objects in the design process. I asked Teledomica's founder, Berke, the questions that were on my mind for you.
M.A: The last time we met, we discussed your architectural projects, but now I see a different brand on your card: Teledomica Spatial Computing Studio. What exactly is Spatial Computing?
B.D: Spatial Computing, literally 'computing 3d space,' but for me, it represents an intriguing technological transformation that redefines human-computer interaction. With computers incorporating spatial information, it completely changes how people use them. This is actually a definition more embraced by Apple; in our daily lives, Spatial Computing is known by subterms like VR, XR, and AR. Screens are no longer external to us; we can say that we will now be inside the screen and the computer itself. And of course, when programs using this technology are connected, a new internet will emerge that offers a much more layered and realistic digital experience.
M.A:I’ve previously shared the concept of experiential internet with our readers. I’m curious about your thoughts as well. Does this mean that the internet will be entirely three-dimensional?
B.D:Not entirely, of course. Programs and websites that broadcast to flat screens won’t disappear. What I mean is that there’s a new form of the internet, and it will be adopted primarily by professionals. Thinking of it purely as 'the internet' would be a bit limiting. For example, in areas like personnel training, which you’re also specialized in, many companies are now preparing VR training sets for themselves. Would you rather watch the maintenance and emergency procedures of a yacht on a screen as a training video, or put on a headset and be guided step by step through the yacht, performing each task yourself? This is what spatial computing makes possible. Whether through standalone software or WebXR websites, a three-dimensional, wearable world is emerging, and this transformation is being embraced by the professional world first.
By the way, don’t think of it as a huge investment; the prices of these headsets have now come down to the price of a computer monitor. This plays an important role in increasing adoption.
M.A:What are you doing as a studio in this regard? How do you evaluate the relationship between these technologies and architecture?
B.D:It’s actually directly related to architecture, but equally relevant to all disciplines that produce physical designs. Because you can see objects right in front of you as if they were real—whether it’s a chair, a 3D-scanned structure you can walk through, or the design of a yacht. Communicating an idea in this way, especially when working with a client, becomes one of the highest forms of presentation that ensures clear communication. Of course, it’s not just for presentations; using augmented reality during the construction phase helps prevent many mistakes.
At this point, we thought about what we could bring to this new internet world, drawing from many fields intersecting with architecture. In fact, we had to develop our own program to meet our own needs. Now, Teledomica isn’t just for architects; it’s a platform that caters to all professionals who deal with physical objects in the design process.
M.A:The app I just tried with Meta Quest, Teledomica—what exactly does it do? What kind of user experience does it offer?
B.D:As I mentioned, as a design studio, we needed a method to quickly transfer the drawings we designed to the headset. First, we set that up; now, not only us, but all users can upload their models to our system and quickly view them both on the headset and on their phone. During this process, we gave a lot of thought to how a model can be optimally examined in VR and AR environments. We developed some hand gestures, for which we’ve applied for a patent, to ensure that the headset can be used quickly by people of all ages.
Once the system started working efficiently, we moved on to the stage where uploaded models could be shared with other users. This means brands can now create a next-generation 3D catalog for themselves. Thus, the platform becomes both a presentation space for designers and an interactive place where all users can review products before making a purchase. To illustrate how the system works, readers can scan the QR code on the page with their phones and view Ziyatin Nuriyev’s sculpture.
M.A:Who is using the platform effectively? What is your current user profile?
B.D:Among our users, real estate consultants, furniture manufacturers, art galleries, architecture and design studios, and technical part manufacturers are common. In real estate, the ability to conduct remote apartment tours (VR) and furnish empty apartments with AR provides great practicality. Additionally, the products on the system can be integrated into users' own websites, allowing furniture makers and part manufacturers to make their product pages three-dimensional.
Architects use this platform, especially to enhance customer satisfaction during presentations. Soon, all clients will demand 'headsets' instead of 'renders'; the trend is heading in this direction. Experiencing projects in virtual environments at full scale is becoming more satisfying for clients.
M.A:More specifically, how is the platform being used in the yacht industry?
B.D:I believe this technology and application find one of their most meaningful uses in the yacht industry: tight spaces. This system gives you the most realistic and practical sense of how a space will feel in terms of spaciousness or tightness compared to a traditional architectural perspective or a virtual model on a computer. If you want your client to truly experience a narrow yacht bathroom, this platform has become a real time-saver. Of course, it has various applications, from presenting the exterior design of the yacht as a digital model in the customer approval process to serving as a platform where decisions are finalized.
Teledomica’s ability to showcase not only spaces but also relatively small products makes it faster and more practical for yacht owners to decorate their vessels.
October, Yacht Türkiye Magazine 2024
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